I recently blogged that you can now play Angry Birds in your web browser. This opens up all sorts of video analysis possibilities for physics lessons and assessment. Students can easily make their own videos or you can pre-record your own. Videos can be recorded using Jing, Screencast-O-Matic, or Camtasia Studio. Analysis can be done in Logger Pro or Tracker.
Here are some possible investigations to carry out (shared by Michael Magnuson on the WNYPTA email list):
1. Make a reasonable estimate for the size of an angry bird, and determine the value of g in Angry Bird World. Why would the game designer want to have g be different than 9.8 m/s²? Download Angry Birds video.
2. Does the blue angry bird conserve momentum during its split into three? Download Red and Blue Birds video.
3. Does the white bird conserve momentum when it drops its bomb? Why would the game designer want the white bird to drop its bomb the way that it does? Download White Bird video.
4. Describe in detail how the yellow bird changes velocity. You will need to analyze more than one flight path to answer this question. Download Yellow Birds video.
5. Shoot an angry bird so that it bounces off one of the blocks. Determine the coefficient of restitution and the mass of the angry bird. Download Red Birds and Falling Block video.
You can download each video using the links above or get them all here.
Other posts with ideas about how to use Angry Birds in physics class:
- Rhett Allain’s analysis of The Physics of Angry Birds.
- John Burk’s post Introducing projectile motion using Angry Birds
- Peter Kupfer’s post Angry Birds and Physics
How have you used (or will use) Angry Birds in the classroom?
UPDATE 12-28-2011: Our class has been featured on CUNY-TV’s “Science and U!” Jump to 10:25 in the video below:
This is such a great idea, and one that will really be relevant to the students. They will be having fun and learning, using something that is important to them. This demonstrates a commitment to using technology in a classroom to enhance learning, not just for the sake of using it. I’m taking a technology in education class and found this on a blog site. I hope it’s okay, I shared it with the Physics teachers in my school.
No problem. Share away! That’s why I post 🙂
I am planning to add some of these ideas to my class for next year since my grade 11s will have Macbooks. I am thinking of putting screenshots into something like Geometer’s Sketchpad so students can make easy measurements and even overlay a grid if they like. What do you think?
I’m not familiar with Sketchpad, so I’m not sure if/how that would work. However, students could go really old school and put a transparency over the computer monitor and track the locations of the birds on the transparency with a marker — similar to the analysis done on a spark table.
Vernier’s Logger Pro software has the ability to import a video and do an analysis of the motion on x and y directions. Something like that might work but you would need to set the scale for length yourself.
Would these (or similar videos) work in a “Real or Fake?” context?
“Real or Fake?” is a very powerful #anyqs. I wish I could have a video that elicited “Real of Fake?” for every unit!
Pingback: The Science Learnification (Almost) Weekly – June 19, 2011 « Science Learnification
I haven’t done the calculations for #2.
For the case where the momentum is not conserved (or doesn’t seem to be conserved), imagine there’s a 4th bird (invisible) that also split off at the same time the 3 visible ones did. Assuming momentum is conserved, what is the momentum of the invisible bird?
Mr. H, you’re suggesting an angry neutrino bird? Very cool, that’s a great question!
Really loved the questions. Congratz 😀
@Mark : Wow. I hadn’t thought of that. I suppose that’s what physicists do. When observation unexpectedly break from predictions in particle physics, you could theorize a new particle with a certain mass/charge based on calculations using momentum or velocity and repeat experiments to collect large quantity of data so you can sift through it and confirm that you “observed” it.
Frank’s next book: Understanding Particle Physics with Angry Birds!
Pingback: Group Link Post 06/23/2011 | KJsDiigoBookmarks
Interesting that not a single physicist has suggested that students actually build a simple simulation to test out their theories. Transparencies on the monitor? How about plot it in a graphing application and fit a curve? How about using VPython to create a simple game? Where does real physics need to be tweaked to make the game more fun? I’m working on this for an introduction to computer science using Calico, which allows different programming languages. See http://calicoproject.org for more info. Should be appropriate for physics students, too.
Pingback: Suggestions for alternative assessments « Introductory Physics
Hi Frank, thanks for this. I’m having trouble viewing the Yellow Birds video clip. Won’t import to Tracker and only get audio in Logger Pro. QuickTime and Windows Media Player barf too.
I downloaded as flash (.flv) file from YouTube, and that opens in Tracker but not LoggerPro.
Did you ever resolve your problem? The download links I’ve posted are .avi files, which logger pro can open (I’ve tried).
Nope. And I have LP v 3.8.4 (latest). Maybe a problem with Quicktime. (Xuggle engine can’t open it either.) Can’t really spend the time on it now. Got the first clip OK and can work with that. Thanks for checking back — very thoughtful of you.
Pingback: Why I’m angry about Angry Birds… « Quantum Progress
Pingback: Unnamed (weekly) | Discovery2.0
Pingback: Diigo Links (weekly) | Discovery2.0
Pingback: Angry Birds en el aula: una manera práctica y divertida de enseñar física |
john macdonald
has anyone tried to use vernier motion app on am angry birds screen?
Pingback: Angry Birds at School | Discovery2.0
Pingback: Physics In Flux » Angry Birds Physics Poster
Pingback: Physics of Angry Birds | Regents Physics
Pingback: Physics of Angry Birds | AP-C Physics
Pingback: game-based-learning im September 2011 | Educational Gaming
I just imported the video to the iPad and used the Vernier Video Physics app. I enjoyed it and I think the kids will get just a bit more out of our kinematics lessons. However, how do I set the scale? How big is a red bird, or a square block of ice?
Hi David,
You can proceed two ways:
1. Estimate the size of a bird (finch size? chicken size? turkey size? try all three?) first to set your scale, then determine the value of g in Angry Birds world.
2. Tinker with the scale first until the the value of g is 9.8 m/s/s, then determine the size of a bird, the slingshot, the blocks of ice, and the length of the boards.
Pingback: Introducing: The Great Inquiry Based Curriculum Mapping Project: a plea for collaboration | emergent math
Pingback: Moser's Mumblings » Free Information…Come and get your Free Information…
Pingback: Angry Birds Can Save the Economy « Overly Obvious
As an English major my understanding of Physics is very small. I’m looking at how all these great lesson ideas a)fit into class time, b)meet standards for science curricula in K-12, and c) how many of the questions/scenarios you showed could fit into a test? Maybe, these are designed as learning activities, and then a traditional test is used?
My purpose is a master’s project on using videogames in classrooms to increase motivation and learning. Thanks for your help!
Linda
Hi Linda,
(a) These fit into class time because I’d use them as in-class problem-solving activites — rather than solve a set of problems on a worksheet or from a textbook, I’d set them loose with one of the Angry Birds problems when it ties in to what we are currently studying. Or, I’d use them as capstones (see http://quantumprogress.wordpress.com/2011/08/09/raising-the-bar-for-an-a%e2%80%94capstones/).
(b) These EASILY meet standards. They would all meet the inquiry process standards. As for content standards, they meet the physics/physical science standards for force and motion.
(c) These 5 questions would not be on any test. I would use a traditional test, but perhaps ask a question or 2 about the outcome of an angry birds activity students previously worked through in class.
Let me know if you have any more questions,
Frank
Pingback: Angry Birds in the Classroom
Pingback: Physics Teaching 2.Uh-Oh | Action-Reaction
Pingback: Angry Birds Lesson Plans, Printables and More! | Fabulous Classroom
Pingback: Fysikken bak Angry Birds | Kollokvium
Pingback: Angry Birds in 2012 | Frank Fitzpatrick's Blog
Pingback: How good is your model? – Angry Birds edition | gealgerobophysiculus
Pingback: How good is your model? Angry Birds edition | gealgerobophysiculus
Hi, my name is Erica Roush and I am an Elementary/Special Ed major at the University of South Alabama taking Dr. Strange’s EDM 310 class. We are learning how to integrate technology into the classroom with expectations of increasing student participation and understanding. I see so many people playing angry birds and after watching the Science and U link here on your blog I can tell them they are apply laws of physics and didn’t even know it!
This week I had an assignment to search for games which would be beneficial to a child with autism on the iPad. Technology is such a great tool for bringing to life an otherwise dull subject. It brings interest to difficult concepts like physics. It’s also a great tool to connect educators who are looking for new exciting ways to encourage participation in the classroom through inspiring ideas such as this.
Erica’s Blog
Pingback: Enseigner la physique avec Angry Birds (de 10:30 à 13:30) | Enseigner à l'heure du numérique
Pingback: Annsichten: Lernen mit Apps
Pingback: Physics Teacher - Angry Birds
Pingback: A Guerrilla Approach to Teaching Physics | My Blog
Pingback: Apps That Teach « Durham Parents
Pingback: jbrewer1012
Pingback: Twenty Ideas for Engaging Projects | Committed Sardine Blog
Pingback: Angry Birds et l’enseignement de la physique « Jeux Numériques Epistémiques
Pingback: Ultimate List of Angry Birds Learning | Free Homeschool Deals ©
Pingback: El juego Angry Birds como laboratorio de física para alumnos | Francis (th)E mule Science's News
Pingback: El juego Angry Birds como laboratorio de física para alumnos | FísicaCabreraRegional Blog
Pingback: 20 Ideas for Engaging Projects | Math @ ESC Region 13
Pingback: Angry Birds Lesson Plans, Printables and More! | Fabulous Classroom
Pingback: Playful Learning | CounterPlay
This website was… how do Issay it? Relevant!!
Finally I’ve found soething that helped me.
Thanks a lot!
Hey, there is a fountain of great ideas here for my friedns, teacher of Physics from Ukrainian village. Thank you very much. It inspires for further work…
Pingback: Geek Schooling: Learning with Angry Birds - Homeschooling in Nova Scotia
Pingback: Movie Review: The Angry Birds Movie | Theoretical Sandbox
Pingback: La clave del aprendizaje: De observador pasivo a participante activo | Recursos TIC para profesores
Pingback: Learning with Angry Birds - Geek Schooling
Pingback: Edutopia: 20 Ideas For Engaging Project Based Learning (PBL) | Profesorbaker's Worldwide Bilingual Blog
Pingback: La clave del aprendizaje: De observador pasivo a participante activo | Recursos TIC para profesores